﻿using System;
using System.Collections.Generic;
using System.Globalization;
using System.Linq;
using System.Text;
using System.Threading;
using D3;
using NYTBD;
using NYTBD.Common;
using NYTBD.Modules;
using D3.Common;


namespace NYTBD.Modules
{
    static class Blackbeard
    {
        private static Logger _logger = new Logger("Blackbeard");

        static Blackbeard()
        {
            ItemParser.ParseFile("picklist.txt");
        }

        public static bool EvaluateItem(Unit u)
        {
            return (ItemParser.CheckItem(u) >= ItemCheckResult.Maybe);
        }

    }
}
